Friday, 15 February 2008

Nintendo Wii Specs

generation of Nintendo consoles comes the Wii. An altogether improved package crammed full of interesting features, all in a diminutive and stylish case.

Wii could be seen as a somewhat rediculous name, but it does have many things going for it. As explained by Nintendo, the Wii, pronounced as "we", denotes that the console is for everyone. As well as the fact that it is universally recognised and remembered, and has a distinctive "ii" to indicate the unique controllers that exist for the Wii. Not only that, how ever much you criticise the name, you will surely always remember it (if that's all they're after then they've done a good job!).

The Wii, is small and discrete (size of three DVD cases stacked on top of each other), ideal for the home rather than the bulky and overwhelming solution by the main competitors, the PS3 and the Xbox 360.

The standout feature of the Nintendo Wii is its unusual controller. Known as the "Wiimote", it has motion sensors that enable the user to input directly with the wave of the controller (e.g. used in tennis, golf or fishing). The Wiimote also plays sound and includes force feedback, allowing the user to experience rumbles, to mimic feelings experienced during the game. If required, the Wiimote can be hooked up with to an analog stick, making the "Nunchuck controller".

The Wii will have a free online gaming feature, but it is not in place at the moment and will only be compatible with certain games. The first game to use this multiplayer online feature will be Pokemon Battle Revolution when it's released on 25th June.

An additional feature to the Wii is its “virtual console” software, which enables the user to use a download service to play retro console games from such consoles as the NES, SNES, N64, Sega Mega Drive (Genesis) and the NEC TurboGrafx-16. These can be stored on flash memory cards (512 MB) which is ample for a collection of games (also a hard drive can be plugged in via USB if more storage is necessary). Furthermore, the Wii has backwards compatibility with GameCube games allowing GameCube discs to be placed directly in to the console. To facilitate backwards compatibility, the console also comes with a retro-styled gamepad. As well as all this, the Wii comes with ports to connect original GameCube controllers (one of the most ergonomic standard controllers around).

One downside to the Nintendo Wii is its maximum resolution of only 480p, which is lower than the high definition resolution of the PS3 (1080p) and to a lesser extent the Xbox 360 (1080i). Also the speed of the CPU is lower than its rivals. If high detailed graphics is a major issue with you, to keep up with technology, then maybe this console should be avoided.

What appears to be different about the Nintendo Wii is in its design, is its focus on providing the most important factor necessary for gaming, fun. While the PS3 and Xbox 360 rally around trying to find best chips and components, the Wii has looked at their audience and thought about what they really want, a gaming experience that everyone can enjoy.

Wii Specs
Specification Description


CPU

  • Custom-built IBM, "Broadway"
GPU
  • Custom-built ATI, "Hollywood"
SRAM
  • MoSys-developed 1T-SRAM
Input/Output
  • 2 USB 2.0 ports 4 GameCube controller ports
    2 512 MB Flash Memory slots (SD Card compatible)
Max
  • Resolution 480p
Game Format
  • 12 cm Wii Disc, 8 cm GameCube disc
  • 4.7 GB (or 8.5 GB Dual Layer)
Controllers Supports
  • at least 4 wireless controllers
  • Wireless Connectivity Wi-Fi IEEE 802.11 b/g
  • Bluetooth 2.0 (EDR)
  • Other Features "Virtual console" for retro games
  • One proprietary component/digital out located on the rear of the system

Wednesday, 13 February 2008

Ninja Gaiden® 2

makes its long-awaited debut on Xbox 360™ as the blockbuster action-packed sequel to Ninja Gaiden®. Ninja Gaiden 2 features a new and improved game engine, developed from the ground up exclusively for Microsoft and Xbox 360 by Team Ninja and legendary game developer Tomonobu Itagaki, creator of the famed Dead or Alive franchise.

Guide Ryu Hayabusa on a mission to avenge his clan and prevent the destruction of the human race. Armed with an assortment of ninja weaponry, help Ryu to skillfully maneuver through a world fraught with peril and danger. Ninja Gaiden 2 features an all-new gameplay engine, new auto-health regeneration system, levels, adventures, enemies, and thrilling combat with an extensive assortment of ninja weaponry, representing a true evolution of the highly popular franchise.


Exhilarating ninja action:
Assume the role of a ninja warrior and experience an all-new combat system that requires skill and mastery of your full arsenal of weapons, including Obliteration Techniques allowing you to quickly and stylishly finish off an opponent. In addition to a variety of brutal new primary weapons and enhanced versions of previous favorites, Ninja Gaiden 2 features unique acrobatic combat and attacks used not only by Ryu Hayabusa but also by his formidable enemies.
Easy to play, hard to master: Ninja Gaiden 2’s new auto-healing system featuring semi-permanent damage restored at save points is the natural evolution of the franchise’s distinctive gameplay, and introduces a new twist to managing health. Featuring a newly implemented auto-healing functionality and save point system, as well as an extensive story mode and multiple difficulty levels available from the start of the game, the gameplay is accessible to more casual players and challenging to even the most demanding gamers.


Massive content and engrossing story:
The themes of revenge and friendship in Ninja Gaiden 2 give rise to a series of dramatic events to create a truly compelling story. From Tokyo to New York and to the Netherworld, the story leads you through a lengthy, action-packed story mode as you skillfully maneuver Ryu Hayabusa through a demonized world fraught with peril and danger. In addition to the single-player campaign, upload Karma scores to Xbox LIVE® leaderboards and participate in an all-new Master Ninja Tournament.


Realistic graphics in next-generation gaming:
Built from the ground-up from Team Ninja’s in-house gaming engine for Xbox 360, Ninja Gaiden 2 represents the best in amazing visuals, responsive control, and thrilling combat with an extensive assortment of ninja weaponry.

ps3 System Specifications

About Sony Computer Entertainment Inc.

Recognized as the global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufacturers, distributes and markets the PlayStation game console, the PlayStation 2 computer entertainment system and the PlayStation Portable (PSP) handheld entertainment system. PlayStation has revolutionized home entertainment by introducing advanced 3D graphic processing, and PlayStation 2 further enhances the PlayStation legacy as the core of home networked entertainment. PSP is a new portable entertainment system that allows users to enjoy 3D games, with high-quality full-motion video, and high-fidelity stereo audio. SCEI, along with its subsidiary divisions Sony Computer Entertainment America Inc., Sony Computer Entertainment Europe Ltd., and Sony Computer Entertainment Korea Inc. develops, publishes, markets and distributes software, and manages the third party licensing programs for these platforms in the respective markets worldwide. Headquartered in Tokyo, Japan, Sony Computer Entertainment Inc. is an independent business unit of the Sony Group.

Central Processing Unit : Cell Processor PowerPC-base Core @3.2GHz

  • 1 VMX vector unit per core
  • 512KB L2 cache
  • 7 x SPE @3.2GHz
  • 7 x 128b 128 SIMD GPRs
  • 7 x 256KB SRAM for SPE
  • 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS

GPU: RSX @550MHz
  • 1.8 TFLOPS floating point performance
  • Full HD (up to 1080p) x 2 channels
  • Multi-way programmable parallel floating point shader pipelines

Sound:
  • Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing)

Memory:
  • 256MB XDR Main RAM @3.2GHz
  • 256MB GDDR3 VRAM @700MHz

System Bandwidth:
  • Main RAM: 25.6GB/s
  • VRAM: 22.4GB/s
  • RSX: 20GB/s (write) + 15GB/s (read)
  • SB: 2.5GB/s (write) + 2.5GB/s (read)

System Floating Point Performance:
  • 2 TFLOPS

Storage:
  • HDD
  • Detachable 2.5” HDD slot x 1

I/O:
  • USB: Front x 4, Rear x 2 (USB2.0)
  • Memory Stick: standard/Duo, PRO x 1
  • SD: standard/mini x 1
  • CompactFlash: (Type I, II) x 1

Communication:
  • Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x3 (input x 1 + output x 2)

Wi-Fi:
  • IEEE 802.11 b/g

Bluetooth:
  • Bluetooth 2.0 (EDR)

Controller:
  • Bluetooth (up to 7)
  • USB2.0 (wired)
  • Wi-Fi (PSP®)
  • Network (over IP)

AV Output:
  • Screen size: 480i, 480p, 720p, 1080i, 1080p
  • HDMI: HDMI out x 2
  • Analog: AV MULTI OUT x 1
  • Digital audio: DIGITAL OUT (OPTICAL) x 1

CD Disc media (read only):
  • PlayStation CD-ROM
  • PlayStation 2 CD-ROM
  • CD-DA (ROM), CD-R, CD-RW
  • SACD Hybrid (CD layer), SACD HD
  • DualDisc (audio side), DualDisc (DVD side)

DVD Disc media (read only):
  • PlayStation 2 DVD-ROM
  • PLAYSTATION 3 DVD-ROM
  • DVD-Video: DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW

Blu-ray Disc media (read only):
  • PLAYSTATION 3 BD-ROM
  • BD-Video: BD-ROM, BD-R, BD-RE

Storage media (HDD, “Memory Stick”, SD memory card, and CompactFlash) are sold separately.
“Dolby” is a trademark of Dolby Laboratories.
“DTS” is a trademark of Digital Theater Systems, Inc.
“CompactFlash” is a trademark of SanDisk Corporation.
“HDMI” is a trademark of HDMI Licensing LLC.
“Blu-ray Disc” is a trademark.
“Bluetooth” is a trademark of Bluetooth SIG, Inc.
“Memory Stick” and “Memory Stick PRO” are trademarks of Sony Corporation.
“PlayStation", the PlayStation logo and “PSP” are registered trademarks of Sony Computer Entertainment Inc.
All other trademarks are the property of their respective owners.